15 Minutes of Fame: 10-boxing Karazhan, Part 2

September 30th, 2008 by admin

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15 Minutes of Fame is our look at World of Warcraft players of all shapes and sizes – from the renowned to the relatively anonymous, the remarkable to the player next door. Tip us off to players you’d like to hear more about.

Last week, 15 Minutes of Fame visited with multiboxer Nixi of team Absolute Power-H of Archimonde to bring WoW Insider readers his 10-boxing strategy for Karazhan. This week, we’ll step back for a look at Nixi’s hardware setup, his top five tips for new multiboxers and a broader look at why he’s a ‘boxer.

Catch up with 10-boxing Karazhan Part 1, then join us after the break for an inside look at Nixi’s 10-boxing team.

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WoW Moviewatch: Chronicle of the Annoying Quest, Episode 28

September 30th, 2008 by admin

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It’s been so long since Moviewatch took a look at the Chronicle of the Annoying Quest that two more episodes have come out since then. I’ve decided to feature Episode 28 instead of Episode 27 because I feel it’s the much better of the two. The humor is better and the pacing is quicker. It’s interesting, though, that Bakasavant starts off both episodes very slowly, taking a bit too long to get to the point. In Episode 27, there’s some messing about with flying mounts that, although somewhat humorous, doesn’t add much to the story. And with Episode 28, there is a long intro as a tribute to the late Richard Wright which probably should’ve gone at the end of the episode.

I disagree with the previous Moviewatch post on Episode 26 in that, if you’ve never watched an episode of Chronicle of the Annoying Quest, I don’t think you need to watch the entire series to enjoy these last two episodes. (I haven’t watched more than 8 of these episodes total.) The comedic timing alone in Episode 28 stands by itself. I think, also, that the series doesn’t necessarily need an ending point. In that way it reminds me not only of an American soap opera, but also of WoW content in general. In fact, the title of the series itself suggests that its part of the reason the quest is annoying is due to its unending nature.

Bakasavant Productions says that Episode 31 will be the season finale. What the filmmakers mean by a “season,” however, is beyond me. How long is a machinima “season”? How long will they be gone? Will they merely be taking time away from CotAQ to do other films or will they drop off the radar entirely? I hope it’s not the latter.

[Via Warcraftmovies.com]

If you have any suggestions for WoW Moviewatch, you can mail them to us at machinima AT wowinsider DOT com.

Previously on Moviewatch …

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Brewfest tip for casters: Get both spell trinkets

September 30th, 2008 by admin

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If you’re like me, you’ve been madly farming the elusive Great Brewfest Kodo since Brewfest began. Even when I was having a bit of hand trouble, my little dwarf found his way into Blackrock Depths to do beer-laden battle with the big, bad, belligerent brewmaster. But there’s an important tip that you should remember while Brewfest continues.

The two spell trinkets are both useful to all spell casters (who don’t out gear them) after the content patch unifies spell damage and spell healing into Spell Power. Right now, the Dark Iron Smoking Pipe is a spell damage trinket, and the Direbrew Hops is a healing trinket. But in the content patch, both will be turned to spell power — the Pipe has 43 spell power and 155 on use, the Hops have 44 spell power, 153 on use.

Of course, this begs the question about how the Pipe and Hops will compare to other trinkets when the patch hits. Timbal’s Focusing Crystal from Heroic Magister’s packs 44 spell power. You’ll have to decide whether you want an on-use bonus 154ish spell power from the brewfest trinkets, or Timbal’s on-use proc for 285 to 475 extra damage. The Hex Shrunken Head from Zul’Aman is a clear upgrade from the Hops and Pipe, since it has more constant spell power and high on-use spell power.

Coren’s dropped trinkets are equivalent to the 41-Badge trinkets purchaseable from G’eras. The Essence of the Martyr and Icon of the Silver Crescent are both slightly better than either Hops or Pipe since they have 44 spell power, and 158 spell power on use. But for 41 badges each, I’m probably not going to lose any sleep over 5 spell power every 2 minutes.

[Thanks Rikitiki for the tip!]

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Shifting Perspectives: A brief taste of Bear Tanking in 3.0

September 30th, 2008 by admin

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Every Tuesday, Shifting Perspectives explores issues affecting druids and those who group with them. This week John Patricelli, the Big Bear Butt Blogger, takes a brief look at what we can expect as Bear tanks, right now, when Patch 3.0 goes live. And prepares for the onslaught of QQ.

The release of Wrath of the Lich King is still a long ways away, but Patch 3.0 could drop, technically, at any time.

With the announcement that today will see some hardware upgrades to the servers, it’s unlikely it’ll be now. But it might very well happen next Tuesday.

I’ve been holding off on any real discussion of the class changes that are coming, because things are liable to shift at any time.

Let’s be honest, there are always some people that seem to have a tendency to panic at any change, and start calling anything new or anything unchanged a ‘slap in the face’, or ‘the death of our tanking viability’, or whatever. I would much prefer waiting until the situation stabilizes before opening the discussion up to rants.

But that’s really not fair to all the Feral Druids that may not be following the Beta forums or PTR discussions closely, but have heard that with Patch 3.0 a lot will change for our class.

So I’m going to try to briefly hit the highlights of how our class will change, in terms of Feral Bear Tanking, since that is where the group dynamic is affected the most for Ferals.

Read on, my friends, read on!

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Jan?alai the Dragonhawk Avatar, Zul?Aman – tips video

September 30th, 2008 by admin

One of the many challenging fights in the 10-man raid instance of Zul’Aman, Jan’alai the Dragonhawk Avatar has lots of AOE and lots of dragonhawks ;)
Avoiding the fire bubbles is the first challenge for most raiders, and controlling the hatching of the eggs, too. And like most raid boss fights, this is a solid [...]

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