June 21st, 2009 by admin
The new Chronicles of Leeroy episode 6- Stranglegank Vale has been released by Herculean Productions. If you remember from the last episode, Leeroy and friends were levelling through their first instance. Now, the Horde party must handle their most difficult challenge so far: getting ganked in Stranglethorn Vale.
There have been a few production enhancements on this episode. The costumes are a little more defined, and I feel like the scenery has been stepped up a notch. Also, you get to see the Herculean team do their first interpretations of Alliance life. Even the computer graphics are a little more refined and contextual.
The movie has an interesting meta-commentary moment, when the two Alliance gaurds are standing next to each other. One actor uses a prop for the quest-giving exclamation mark hovering over his head, while the other guard’s exclamation mark is a computer graphic. There’s a brief moment when they kind of look at each other questioningly, and then go back to waiting for a Player Character to come get a quest. I wasn’t sure what to make of the scene, but it clearly stuck out in my head.
Overall, I think the adventures of Leeroy are a lot of fun. Herculean Productions obviously puts a lot of effort and heart into these movies, and I enjoy every one I see.
Click here to check it out.
Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an e-mail at machinima AT wow DOT com.
Filed under: Analysis / Opinion, WoW Moviewatch
WoW Moviewatch: Chronicles of Leeroy episode 6 – Stranglegank Vale originally appeared on WoW.com on Fri, 19 Jun 2009 12:00:00 EST. Please see our terms for use of feeds.
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June 21st, 2009 by admin
For my money, the most interesting things they’re doing in patch 3.2 are the changes to the badge system and the reimagining of the 10- vs. 25-man raiding paradigm. The new raid, Trial of the Crusader, will be available on both normal and heroic difficulty mode for both 10- and 25-man groups (the heroic mode is called Trial of the Grand Crusader). In other words, there are a total of four versions of the raid: 10-normal, 10-heroic, 25-normal, and 25-heroic. They’re all on separate lockouts
Those of you who know certain past posts of mine could probably predict what my mind jumps to from that news: how will the loot be done? I see four three major possibilities.
- 10-normal and 25-normal drop the same gear, while 10-heroic and 25-heroic drop a tier above (10n = 25n < 10h = 25h).
- 10-normal drops one kind of gear, 10-heroic and 25-normal are equal to each other and better than that, and 25-heroic is best of all (10n < 10h = 25n < 25h).
- All four raids drop different levels of gear, 10n < 10h < 25n < 25h.
If you’ve read my past stuff, you could correctly guess that #1 would be my favorite option. I don’t really want to argue it here (or in the comments), because I’ve had that conversation more than I care to already.
Continue reading How will they do the loot in Trial of the Crusader?
Filed under: Patches, Items, Raiding
How will they do the loot in Trial of the Crusader? originally appeared on WoW.com on Fri, 19 Jun 2009 11:00:00 EST. Please see our terms for use of feeds.
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June 21st, 2009 by admin

Christie of <Karma> on Alonsus-EU writes in, “You know how it is. You’re happily raiding in Ulduar, you make an offbeat comment about how druid healers are all lowly scum… and then one of them hops into an Arachnopod Destroyer on the way to Mimiron and then proceeds to barbecue you alive for your impertinence. Do not anger the Trees, their vengeance is vast and terrible to behold.” This particular vengeance-bringer is Restodurul, also of <Karma>.
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Filed under: Screenshots, Around Azeroth, Galleries
Around Azeroth: Revenge of the druids originally appeared on WoW.com on Fri, 19 Jun 2009 10:00:00 EST. Please see our terms for use of feeds.
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June 21st, 2009 by admin
The ability to turn off experience gains is coming in patch 3.2, and is rightly being touted as a feature to enable twinking (to go along with the new battleground experience system).
However, that’s not all that turning off XP lets you do. Remember how people have been asking for classic realms with the level cap set at 60 (or 70)? Yeah, here you go. Level a guild of characters to 60, pay 10g to turn off XP gain, and raid the old world to your heart’s content.
Nethaera mentioned as much in a blue post yesterday, constituting the first supportive mention of classic only raiding that Blizzard has ever made, as Adam noticed. She does mention that this may change during testing, like everything, but for now: classic content lovers, rejoice! Don’t forget to loot your core hound.
Patch 3.2 will bring about a new 5, 10, and 25 man instance to WoW, and usher in a new 40-man battleground called the Isle of Conquest. WoW.com will have you covered every step of the way, from extensive PTR coverage through the official live release. Check out WoW.com’s Guide to Patch 3.2 for all the latest!
Filed under: Patches, Raiding
Turn off XP gain for classic raiding originally appeared on WoW.com on Fri, 19 Jun 2009 09:00:00 EST. Please see our terms for use of feeds.
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June 21st, 2009 by admin
With the wiping of the official PTR forums, the release of the patch 3.2 PTR notes, and the slew of other new tidbits released yesterday, it’s a sure sign that the start of patch 3.2 testing is imminent. I figured this would be a good time to find out whether you, our beloved readers, actually use the PTR (or Public Test Realm) or not.
Now I have to go on the PTR (it’s written in tiny print on my WoW.com contract) but I also wander in there because I want to. I’m a journalist purely because I have no patience whatsoever and this is a great way of seeing how the next patch is going to look ahead of time. While I was initially not that excited about 3.2, some of the stuff revealed yesterday has gotten me quite excited.
There seem to be two camps: Team A loves getting online first, seeing all the new content as soon as possible while Team B would rather wait for everything to go live on the real realms. The rest? Well they’re not quite sure what a PTR is. Which team are you?
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Patch 3.2 will bring about a new 5, 10, and 25 man instance to WoW, and usher in a new 40-man battleground called the Isle of Conquest. WoW.com will have you covered every step of the way, from extensive PTR coverage through the official live release. Check out WoW.com’s Guide to Patch 3.2 for all the latest!
Filed under: Patches, Blizzard, Breakfast topics
Breakfast Topic: Do you go on the PTR? originally appeared on WoW.com on Fri, 19 Jun 2009 08:00:00 EST. Please see our terms for use of feeds.
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