Age of Conan – A Year Later Part 2

Imagine a game that has innovative combat, amazing graphics, in depth PvP, and has had months of polish. This is what Age of Conan fans had been hoping for prior to the release of AoC and many…

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Age of Conan – A Year Later

It has been more than a year since the launch of Age of Conan and a lot has changed! Ten Ton Hammer is taking a long hard look at the evolution of AoC and sharing which game features have changed…

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Ozzy Osbourne: Live on Stage at BlizzCon 2009

Ozzy Osbourne, the only mortal to , will take the stage live at Anaheim Convention Center to rock the closing
ceremonies of BlizzCon 2009.

Although tickets to the convention sold out in minutes, you can still join in with the
live Internet stream or via DIRECTV Pay Per View. The Virtual Ticket will feature 18 hours of BlizzCon coverage, including Ozzy’s live performance, as well as the BlizzCon 2009
exclusive in-game pet: Grunty the Murloc Marine.

Check out the to learn more.

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New World of Warcraft Wallpaper

We have just updated our with a new wallpaper featuring Patch 3.2 Call of the Crusade.

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BlizzCast 10

Continuing our behind-the-scenes look at Blizzard Entertainment games and developers, BlizzCast #10
features a Q&A session about World of Warcraft patch 3.2, Call of the Crusade. As players have
begun exploring all of the new content available in this patch, you’ll get to hear the developers’
take on some of the highlights of the Argent Tournament, Crusaders’ Coliseum, and the Isle of Conquest.
We’ll put all of the new action in and off the coast of Icecrown in perspective for you and even talk
a bit about our thoughts on BlizzCon 2009 (coming August 21 and 22 to the Anaheim Convention Center).

Check out now!

It’s been a little while since our last BlizzCast, and we’re celebrating its return with a brand-new
contest. Are you a BlizzCast enthusiast? Have you downloaded every episode within minutes of its
release? Do you take notes to distribute amongst your guild? Well then, this is the opportunity you’ve
been waiting for. Listen carefully to BlizzCast #10, answer the questions below, and you may just win
yourself a fantastic prize.

Check out the and .

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How the "Summon Memory" fight in the Trial of the Champion should have been done

Responses to the implementation of Patch 3.2 have been pretty mixed. I’ve been trying to see as much of it as I can. I loved Children’s Week, for example, but over the weekend, I ventured into Trial of the Champion, the new 5-man content in the Crusaders’ Coliseum. My curiosity had been piqued by talk of Hogger as a raid boss and whispers of the power to fight Illidan and Lucifron. Now, having never ventured into either Molton Core or Black Temple, I was quite keen to experience the encounter for myself. So I grouped with my guildies (who all seem quite addicted to the quick runs, easy fight and shiny loot) and headed into the unknown.

I was already aware that Trial of the Champion sees you fighting a bunch of champions on horseback, then getting either Eadric the Pure of High Confessor Paletress. We, luckily, got the latter. I like Paletress. She’s an intriguing character as well as an epitome of goodness who’s not afraid to fight for her beliefs. She also has the coolest attack in the Trial: she summons the memory of a past encounter. This was the bit I was waiting for and when Onyxia appeared, I was momentarily stunned.

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How the “Summon Memory” fight in the Trial of the Champion should have been done originally appeared on WoW.com on Tue, 11 Aug 2009 20:06:00 EST. Please see our terms for use of feeds.

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The making of the World of Warcraft

Eurogamer has a nice long look at the early days of World of Warcraft, way before Northrend and Outland and even Molten Core, back when the question wasn’t just how big the game would get, but whether Blizzard, a company known for their polish rather than their size, could pull off an entry in this new MMO genre. They’ve interviewed some of Blizzard’s luminaries, and the piece offers a really good look at what it was like at Blizzard even before WoW’s release, when they were hashing out some of the ideas and mechanics that have now set the bar with World of Warcraft: the stylistic Warcraft look, and questing as storytelling (originally, they thought they’d only do quests through the starting levels, and then have the game move to a grinding, monster-killing stage towards the end, but players said the game was boring without quests).

There are all kinds of great little tidbits in here: originally, Warcraft III was planned with the over-the-shoulder look that WoW now has, and that’s one of the reasons they wanted to create a more straightforward RPG game. Tom Chilton showed up on the team about a year before WoW’s release, and to his surprise, the game was almost completely unfinished — the level cap was only 15, the talent system wasn’t implemented, the AH or mail systems weren’t in, PvP wasn’t in at all (of course, even at release it was pretty barebones), and endgame raiding was nonexistent. Most of the things we think of as intrinsic to the World of Warcraft — even things like the Horde and Alliance not speaking to each other — were debated and almost not in at all as they moved towards release.

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The making of the World of Warcraft originally appeared on WoW.com on Tue, 11 Aug 2009 19:00:00 EST. Please see our terms for use of feeds.

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The Daily Quest: Moonkins Anonymous

We here at WoW.com are on a Daily Quest to bring you interesting, informative and entertaining WoW-related links from around the blogosphere.

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The Daily Quest: Moonkins Anonymous originally appeared on WoW.com on Tue, 11 Aug 2009 18:00:00 EST. Please see our terms for use of feeds.

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Death to spell power plate

Except Judgement, because even I admit it is awesomeIn a recent set of posts on the subject of Prot Paladins wearing holy gear in PvP, Ghostcrawler mentioned that Prot Paladins are not intended to be able to out heal Holy Paladins in the same gear and that fixes are intended that will remove their ability to do this. I’d like to offer a suggestion: destroy all spell power plate. Destroy it! Destroy, destroy, destroy! Exterminate it! Extirpate it from the surface of Azeroth! Perhaps in a Cataclysm of some kind. (Except Judgement. That can stay.)

My reasoning isn’t to nerf Holy Paladins as healers. I love all healers equally. Rather, my idea here is to incorporate a class design that’s been picking up steam since the end of Burning Crusade. Back before patch 3.0 dropped, two Paladin specs wore spell plate, Holy and Protection. Since that was two specs out of a possible six plate wearing talent specializations (2/6 = 1/3 = roughly 33 percent, I’m not doing a repeating) that meant that there was a fairly sizable minority that wanted the stuff.

Flash forward to Wrath of the Lich King. There are now three plate wearing classes. Two of them (six total talent specs) have absolutely no use for spell plate. The one class that does use spell plate? Well, the Protection tree was revamped, so tanking Paladins don’t wear it. Retribution has been giving spell plate the stink eye forever. So we now have 1 out of 9 possible specs wearing the stuff, and yet it drops everywhere. There’s no reason spell plate needs to exist, much less be a protected species by Blizzard when they went out of their way to do away with tanking leather, for example.

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Death to spell power plate originally appeared on WoW.com on Tue, 11 Aug 2009 17:00:00 EST. Please see our terms for use of feeds.

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Upper Deck finalizes Gen Con plans

Anybody else going to Gen Con this coming weekend? I’ll be there on Saturday (and we might even be having a mini-meetup on Saturday night — Twitter is probably the best place to listen for that), and I’ll be sure to take pictures and/or movies of anything WoW that I see on display. Upper Deck has finalized their plans for the event, and it appears they’ll be out in force. In addition to what’s been announced previously, there’ll be a North American Continental Championship for the WoW TCG, with the winner walking away with $10,000 in prizes, including a brand new MacBook Pro, $1000 in Amazon gift cards, and a 30″ monitor. But if, like me, you’re far from a pro player, you’ll still be able to get in on the fun: they’ll be demoing the game all weekend, and giving away special promo cards with every demo. WoW Minis will also be there, and they’ll be selling a special limited edition Fleet Master Seahorn figure for $9.99, which introduces the questing mechanic to the minis game (we’ll expect to see those at BlizzCon as well, I’m sure).

Plus, who knows what else we’ll see there — in the past, we’ve seen some great displays from Blizzard partners, and even a real-life server protest a few years back. Gen Con is one of the biggest gatherings of gamers in the country, and wherever there are gamers, odds are we’ll find World of Warcraft. It’ll be my first time seeing the convention this weekend, and I’m really looking forward to it.

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Upper Deck finalizes Gen Con plans originally appeared on WoW.com on Tue, 11 Aug 2009 16:00:00 EST. Please see our terms for use of feeds.

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